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Differential Maximum Euclidean Distance Transform Computation in Component Trees

Monte Carlo Vortical Smoothed Particle Hydrodynamics for Simulating Turbulent Flows

Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges

An Implicitly Stable Mixture Model for Dynamic Multi-fluid Simulations

A parametric geometry model of the aortic valve for subject-specific blood flow simulations using a resistive approach

Curvature-enhanced Neural Subdivision

Foreword to AniNex workshop 2022

Numerical quadrature for Gregory quads

PCCNet: A Few-Shot Patch-wise Contrastive Colorization Network

Spline-Based Dense Medial Descriptors for Image Simplification Using Saliency Maps

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