Game Music and Identity

Tonelli, C., 9-Feb-2020, (Accepted/In press) The Cambridge Companion to Video Game Music. Fritsch, M. & Summers, T. (eds.). Cambridge: Cambridge University Press, (Cambridge Companions to Music).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Video games have long been recognized as problematic sites for identity politics. Beyond stereotyping of gender, race and sexuality, there are complications when the factor of player control is taken into account. Game music can reinforce problematic ‘Othering’, or conversely, provide a way into understanding identities other than our own. How might game music intersect with ‘real world’ identities, including those of gender, sexuality, disability and race? This chapter uses case studies to tackle these issues.
Original languageEnglish
Title of host publicationThe Cambridge Companion to Video Game Music
EditorsMelanie Fritsch, Tim Summers
Place of PublicationCambridge
PublisherCambridge University Press
ISBN (Electronic)9781108670289
Publication statusAccepted/In press - 9-Feb-2020

Publication series

NameCambridge Companions to Music
PublisherCambridge University Press


  • IDENTITY, Video game industry, Ludomusicology, Musicology, RACE/ETHNICITY, gender, sexuality

ID: 135935835