Uitgebreide vaknaam |
Development of Serious Games, Apps and VR for Language Impaired Populations |
Leerdoelen |
To create a concept for a serious game in the area of speech and language disorders; to be familiar with methods used in game and app design |
Omschrijving |
Modern technologies afford health care professionals and researchers more opportunities to design tests and tools that facilitate diagnostics and intervention. In this course, students are introduced to the fields of app development, serious gaming and VR in order to prepare them to take leading roles in development projects. The course is structured according to the steps of Design Thinking. During the course, examples of apps used in the area of clinical linguistics will be introduced as examples, but students will mainly focus on developing their own game concept. |
Uren per week |
4 |
Onderwijsvorm |
werkcollege
(Teaching methods: Classes, excursions, guest lectures)
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Toetsvorm |
presentatie
(Assessment: Groups of students will develop a game concept. They will present this concept in a pitch (50% of the grade) and write a written report describing the concept and how it addresses the needs of the target population (50%).)
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Vaksoort |
master jr 1
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Coördinator |
Dr. D.A. de Kok
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Docent(en) |
Dr. D.A. de Kok
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Entreevoorwaarden |
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Opmerkingen |
Course is compulsory for EMCL+ students |
Opgenomen in |
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