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E-learning Project results Course support

E-learning hackathon

Boosting E-learning in education in 24 hours

The initiatives that were worked on:

  • The Globe: Enabling students to view each other’s products regarding health care research in several countries. A graphically very attractive product.
  • A tool that enables students to develop test questions and lets peer students review them. This is done from the premise that learning in most effective when you teach the course content. Writing questions gives students credits, and an “expertlevel” in the course.

In September 2014, UMCG started a new Bachelor of Medicine curriculum called G2020. One of the ambitions of this new program is to enhance the use of technology in education. With the objective of promoting e-learning and at the same time getting teachers and students actively involved in e-learning, we took the initiative to organize the first e-learning hackathon in the Netherlands in the field of medical education. First of all, we asked teachers and students to send in innovative ideas. Over thirty ideas were submitted, which were evaluated by a committee. Five initiatives were selected to be pitched at the hackathon.

We then started a campaign to attract teams from within the organization as well as external teams. A total of eight teams signed up, which is the maximum number of teams we could accommodate.

During the 24-hour hackathon, student teams, teams of software developers, and mixed teams consisting of students, teachers and developers, worked hard to develop the best prototype. Several teams focused on one of the ideas that had been pitched, some teams worked on their own idea. The atmosphere was highly creative and energetic. And the audience truly enjoyed the event as well. The day was captured on film and video, and the event was mentioned by the press. We invited an inspiring hacker to make a motivational speech.

Last modified:03 November 2017 11.45 a.m.
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