Marketing

Organisational unit: Research programme

  1. 2017
  2. Moeini-Jazani, M., Knoeferle, K., de Moliere, L., Gatti, E., & Warlop, L. (2017). Social Power Increases Interoceptive Accuracy. Frontiers in Psychology, 8, [1322]. DOI: 10.3389/fpsyg.2017.01322
  3. Leeflang, P., Wieringa, J. E., Bijmolt, T. H. A., & Pauwels, K. H. (Eds.) (2017). Advanced Methods for Modeling Markets. (International Series in Quantitative Marketing). Springer.
  4. Verhagen, H., Johansson, M., & Jager, W. (2017).  Games and Online Research Methods. In N. G. Fielding, R. M. Lee, & G. Blank (Eds.), The SAGE Handbook of Online Research Methods (2 ed.). SAGE Publications Inc..
  5. Jager, W., Verbrugge, R., Flache, A., de Roo, G., Hoogduin, L., & Hemelrijk, C. (Eds.) (2017). Advances in Social Simulation 2015. (Advances in Intelligent Systems and Computing; Vol. 528). Springer International Publishing. DOI: 10.1007/978-3-319-47253-9
  6. Sloot, L., & van Nierop, J. (2017). Het succes van zelfstandig ondernemerschap in de supermarktsector. In A. E. Bronner (Ed.), Ontwikkelingen in het marktonderzoek Jaarboek 2017 Spaar & Hout.
  7. Fennis, B. (2017). How to foster health and well-being when self-control is low. In M. A. Adriaanse, D. T. D. Ridder, & K. Fujita (Eds.), Handbook of self-control in health and well-being New York: Routledge.
  8. 2016
Previous 1 2 3 4 5 6 7 8 ...21 Next

ID: 36145